HUB for Agriculture (HUB4AGRI)

Portugal: Lisbon Metropolitan Area

Overview

The HUB4AGRI is an initiative led by the Technological Interface Center for Digital Technologies - ISQ- with the support of the University of Évora, National Network of Experimentation and Agrarian and Animal Research, Cluster TICE.PT- Portuguese TIC cluster, CONFAGRI - National Confederation of Agricultural Cooperatives and Agricultural Credit of Portugal, Start-Up Portugal - National Incubator network, and others (see Coordinator & Partners).

The HUB4AGRI  initiative aims to create a multi-sector cooperation network that promotes the connection between technology providers and the needs of the agricultural sector supporting innovation connected with digital decision support tools and R&D activities, serving as a one-stop shop for the provision through a European cooperation network.

This cooperation network aims to (1) be the link between technology providers and digital decision support tools and the needs of the agricultural sector. (2) to attract new users of Digital Decision Support Tools in the agricultural sector. (3) attract innovative and competitive technology providers (startups and SMEs) capable of providing the farming community with new solutions based on the use of Digital DST for increased productivity and sustainability. (4) create a critical mass that exploits new areas of application for ICT in agriculture in general. (5) increase the deployment of technologies in the agricultural sector. Digital technologies.

Sectors
Agriculture, forestry and fishing - Crop and animal production, hunting and related service activities - Silviculture and other forestry activities - Fishing and aquaculture
Technology
Micro/nano electronics - Sensory systems - Communication networks - Cyber physical systems - Robotics - Internet of things - Artificial intelligence - Mobility & Location based technologies - Interaction technologies - Big data, data analytics, data handling - Virtual, augmented and extended reality - Simulation, modelling and digital twins - Gamification - Software as a service and service architectures - Cloud computing - Additive manufacturing - Logistics - Internet services - New media technologies