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Hungary: Budapest
Overview
At Demola, university students and professors develop product and service demonstrators together with companies and public sector, and create new solutions to real-life problems, business ideas and start-up challenges in multidisciplinary teams. In Demola we are professionals of combining competences into functional teams and facilitating co-creation process. You can use Demola as a way of boosting your product and service development processes with multidisciplinary approach and fresh-minded, committed talents. Co-creation in Demola engages companies and top academics from several fields into a unique ecosystem for building sustainable and cross-domain collaboration. Digital technologies.
Sectors
Agriculture, forestry and fishing -
Crop and animal production, hunting and related service activities -
Silviculture and other forestry activities -
Fishing and aquaculture -
Construction -
Construction of buildings -
Civil engineering -
Specialised construction activities -
Electricity, gas, steam and air conditioning supply -
Water supply; sewerage; waste managment and remediation activities -
Water collection, treatment and supply -
Sewerage -
Waste collection, treatment and disposal activities; materials recovery -
Remediation activities and other waste management services -
Human health and social work activities -
Human health activities -
Residential care activities -
Social work activities without accommodation -
Accommodation and food service activities -
Accommodation -
Food and beverage service activities -
Manufacture of coke and refined petroleum products -
Manufacture of computer, electronic and optical products -
Manufacture of electrical equipment -
Manufacture of leather and related products -
Other manufacturing -
Wholesale and retail trade; repair of motor vehicles and motorcycles -
Wholesale and retail trade and repair of motor vehicles and motorcycles -
Wholesale trade, except of motor vehicles and motorcycles -
Retail trade, except of motor vehicles and motorcycles
Technology
Sensory systems -
Screens and display technologies -
Cyber physical systems -
Internet of things -
Artificial intelligence -
Mobility & Location based technologies -
Interaction technologies -
Advanced, or high performance computing -
Big data, data analytics, data handling -
Virtual, augmented and extended reality -
Simulation, modelling and digital twins -
Gamification -
Additive manufacturing -
Logistics -
New media technologies